Leah Rivera on the New Fractals of the Mist Dungeon
My team has a mission.
A mission to bring all of you an awesome, high-end dungeon experience that will be challenging, rewarding, and a ton of fun! After a lot of long hours and hard work, I think we’ve accomplished that goal. I’m proud to introduce to you our new dungeon: Fractals of the Mists!
This dungeon is unlike anything you’ve played in Guild Wars 2. It’s built of an array of mini-dungeons, which we call fractals. These fractals are slices of the Mists, fragments of time that have been stabilized by the intrepid asura researcher Dessa. Some of these vignettes from history may be familiar to original Guild Wars players, while others will represent previously unseen events. Because of their eclectic origin, each fractal is built as a distinct, separate experience with themes, mechanics, and art specific to that fractal.
You access the Fractals of the Mist by gathering your party of five in Lion’s Arch and entering a new asura gate (seen below).
Unlike the other dungeons, your party can be any level. We’ve employed World vs. World-style sidekicking to make this dungeon accessible to all players. But keep in mind, our aim was to challenge level 80 players. Going in at low levels is not for the faint of heart!
Once you enter the portal you’ll be taken to the Mistlock Observatory, a safe haven created by Dessa within the Mists. From there you’ll start your first round of fractals. You’ll be sent to three randomly chosen destinations and once you’ve vanquished all three of these fractals, you’ll be brought back to the Mistlock Observatory hub to rest and regroup. On top of that, every other round before you return to the hub you’ll be faced with a bonus “boss fractal.” Here, you will face an encounter akin to our big world bosses!
Seems simple, right? Well, there’s one last mechanic that makes this dungeon unique.
To make Fractals of the Mist even more challenging, every time you re-visit the hub, the dungeon scales up in difficulty. That’s right, a scaling dungeon! The dungeon will remember your progress, and will poll the party’s levels when you enter, scaling the dungeon to the highest common attained level. It’s a true challenge, but as you hit higher and higher scales, the dungeon will get more and more rewarding. You’ll have to have some serious skills and solid tactics to make it through these Fractals. After a certain point, our new Ascended items and Infusions become crucial tools for survival. To learn more about this new type of high-level gear, check out this post from designer Linsey Murdock.
November 2012Something stirs in the Sea of Sorrows…
Unravel a mystery of monstrous proportions in The Lost Shores, a massive one-time world event that will change Tyria forever!
November 2012 Release Highlights
Big changes are coming to Tyria in November. From the historic Lost Shores event on November 16-18 to the endlessly entertaining Fractals of the Mists dungeon and a brand new PvP map, after this month, Tyria will never be the same!
Lost Shores Weekend Event Nov 16-18 Begins November 16 at 12:00 PM (9:00 PM CET)
A spectacular one-time world event! Unravel a mystery of epic proportions in The Lost Shores, a storyline that begins at 12:00 PM (9:00 PM CET) on November 16. Join a fight against a formidable new threat that culminates in a once-in-a-lifetime, thrilling conclusion on November 18. Face a brand-new species, earn unique rewards, gather new crafting resources, learn new recipes, and much more! Lost Shores will change the face of Tyria—don’t miss it! Learn More
Free Trial Weekend Nov 15-18
If you’re an existing Guild Wars 2 player, you’ll have the chance to invite three friends to experience the world of Tyria during our special Free Trial that begins at 9:00 AM Pacific (6:00 PM CET) on November 15. Your guest will receive an invitation with a unique serial code that will allow them to play for free just in time for our epic Lost Shores world event. Supplies of trial keys are limited, so get your invites out early! Learn More
New Dungeon! Enter the Fractals of the Mists
Introducing a dungeon experience like no other—Fractals of the Mists! You’ll be pitted against a series of unique “fractal” mini-dungeons that get harder and harder as you progress, giving you unlimited levels of challenge! With great risk comes great reward, including new weapon sets, a back-slot item, new Ascended loot, and much more!
New Beta PvP Map: Temple of the Silent Storm
This brand new PvP map, set on a kodan iceberg, has a distinctive look and a more vertical layout than previous maps. Since this is a beta version of the Temple of the Silent Storm map, we need input from players like you before we introduce it permanently into the game’s PvP map rotation.
New Lost Shores Items from the Black Lion Trading Company
The Gem Store will be well stocked in November! Unique minis and brand-new weapon skins made just for the Lost Shores weekend event are just some of what the Black Lion Trading Company has in store.
New Ascended Gear & Infusions
Introducing Ascended items, artifacts of great power that can be improved by a special new type of upgrade called Infusions, which can be found in dungeons. Look for more information about Ascended gear soon!
Lost Shores Weekend EventThis one-time world event takes place from November 16 -18, with new content each day:
November 16 Begins at 12:00 PM PST (9:00 PM CET)
They came from beneath the waves—the karka, a monstrous new species bent on destruction! Defend Lion’s Arch
All hands on deck! Protect the city of Lion’s Arch against strange invaders from the sea in a desperate battle for survival. Race against time to help the Lionguard uncover the mystery of these formidable new creatures!
November 17 Begins at 12:00 PM PST (9:00 PM CET)
The karka must be stopped at all costs, and the Lionguard needs your help to defeat this threat!
Retake Lion’s Arch
The nigh-invulnerable karka pose a threat to every living thing on the Tyrian coast! Join the fight and help drive the karka invasion from Lion’s Arch. Discover a Brand New Map
Enter the lair of the karka—a lost island at the edge of the Sea of Sorrows. Introducing Southsun Cove, a completely new map full of wonder, danger, and exciting events! The counter-attack against the karka begins today!
November 18 Begins at 12:00 PM PST (9:00 PM CET)
Be part of Tyrian history—join the final battle against the Ancient Karka!
An Epic One-Time Event
This is it: the final battle against the fierce Ancient Karka on the brand-new Southsun Cove map. Only the combined might of the heroes of Tyria has any hope against a creature this powerful, which means we need you! This once-in-a-lifetime event takes place only on November 18—don’t miss it.
Something is stirring in the Sea of Sorrows – and we want to make sure that you are not missing out, so here is a schedule (without spoilers) for you, so you can plan ahead:
On Friday November 16th at noon PST (20:00 GMT) the weekend will kick off with an Event in Lion’s Arch that you don’t want to miss. This will trigger events in other parts of Tyria as well.
*On Saturday November 17th at noon PST (20:00 GMT), another phase will kick in.
Each phase is triggered by a special event, but you will be able to enjoy additional content afterwards even if you cannot make the kick-off time. There is one exception:
The event will culminate in a big Finale on Sunday November 18, make sure you will not miss it. This will be a onetime only event chain that will run multiple hours, and it will kick off at noon PST (20:00 GMT). Again, this will only run once, so make sure you will be there! There will be plenty of content available to enjoy that will remain permanently in the world as a result of the outcome of this event on Sunday.
We will give you more details once we get closer to the event, but wanted to give you an early heads up so you can plan accordingly.
A mission to bring all of you an awesome, high-end dungeon experience that will be challenging, rewarding, and a ton of fun! 一個任務能夠帶給所有人一個很了不起且高端的地城探險經驗 並具有挑戰性 獎勵 和 大量的樂趣
After a lot of long hours and hard work, I think we’ve accomplished that goal. I’m proud to introduce to you our new dungeon: Fractals of the Mists! 經過很長的時間與努力 我想我們已經達到了這個目標 我在此隆重為各位宣布這個新的地城
Fractals of the Mists!
This dungeon is unlike anything you’ve played in Guild Wars 2. 這將顛覆所有你在激戰2中體驗過的地城
It’s built of an array of mini-dungeons, which we call fractals. 這地城是由數個小型地城所構成 稱之為 fractals (不規則碎片形)
These fractals are slices of the Mists, fragments of time that have been stabilized by the intrepid asura researcher Dessa. 這些不規則的碎片是迷霧的破片以及時間的片段 是其穩固的是被一位勇敢的阿蘇拉探險家Dessa
Some of these vignettes from history may be familiar to original Guild Wars players, while others will represent previously unseen events. 部分交錯的歷史會使原激戰玩家感到熟悉 而其他人將看到前所未見的事件
Because of their eclectic origin, each fractal is built as a distinct, separate experience with themes, mechanics, and art specific to that fractal. 因為每個不規則碎片兼容並蓄著不同的主題 其包含了不同的 主題 力學 以及 美術特性
You access the Fractals of the Mist by gathering your party of five in Lion’s Arch and entering a new asura gate (seen below). 你與你的五人隊伍 可以從 Lion’s Arch (獅子拱門) 的新阿蘇拉大門 進入Fractals of the Mist
(見下圖)
Unlike the other dungeons, your party can be any level. We’ve employed World vs. World-style sidekicking to make this dungeon accessible to all players. 與其他地城不同 你的隊伍不被限制任何等級 我們採用了WvW(世界戰)系統使這地城向所有玩家參與
But keep in mind, our aim was to challenge level 80 players. Going in at low levels is not for the faint of heart! 但請注意 我們的目標是挑戰80等玩家 低等級進入是不適合膽小者的
Once you enter the portal you’ll be taken to the Mistlock Observatory, a safe haven created by Dessa within the Mists. 當你進入傳送門 你將被移動到 Mistlock Observatory (霧鎖天文台) 一個在迷霧之中Dessa所建造的安全的天堂
From there you’ll start your first round of fractals. 從這裡你將開始第一回的fractal(不規則碎片)
You’ll be sent to three randomly chosen destinations and once you’ve vanquished all three of these fractals, you’ll be brought back to the Mistlock Observatory hub to rest and regroup. 你將會被送到三個隨機挑選的目的地 然後當你完成三個fractal(不規則碎片)你將會帶回Mistlock Observatory (霧鎖天文台)休息與合流
On top of that, every other round before you return to the hub you’ll be faced with a bonus “boss fractal.” Here, you will face an encounter akin to our big world bosses! 在那之前 每一趟返航大廳之際你將會面對頭目戰的不規則碎片 這裡將面對困難的巨大世界級頭目
Seems simple, right? Well, there’s one last mechanic that makes this dungeon unique. 看起來很簡單對吧? 很好 這最後一個部分會使這個地城獨一無二
To make Fractals of the Mist even more challenging, every time you re-visit the hub, the dungeon scales up in difficulty. 為了使Fractals of the Mist的更具有挑戰性 當你再次進入大廳 地城的難度會有難度的提升
That’s right, a scaling dungeon! 沒錯 級制地城
The dungeon will remember your progress, and will poll the party’s levels when you enter, scaling the dungeon to the highest common attained level. 地城會紀錄你的進度 將會在你進入的同時計算你隊伍的等級 提升地城最高達成的等級
It’s a true challenge, but as you hit higher and higher scales, the dungeon will get more and more rewarding. You’ll have to have some serious skills and solid tactics to make it through these Fractals. 這是真實的挑戰 當你完成越來越高的挑戰 地城將回報你越來越多獎賞 你必須擁有強勁的技術以及扎實的戰術去達成這些fractal(不規則碎片)
After a certain point, our new Ascended items and Infusions become crucial tools for survival. To learn more about this new type of high-level gear, check out this post from designer Linsey Murdock. 在某環節上 我們的新Ascended道具 以及Infusions 將會成為生存重要的工具
想知道更多新式高端裝備 點擊這個由設計員Linsey Murdock所著的文章.
We can’t wait to see you in the Mists! 我們迫不及待的與你相會在迷霧之中!